Command And Conquer First Decade Patch 1.03 Download

Command & Conquer Universe of Games. To check out the full change list and download the patch. The First Decade: Unofficial Patch 1.03 Released Theme. Patch 1.02 Succeeding patch 1.04 Patch 1.03 for Command & Conquer. Generated by the patch. Fixed in version 1.04. First Decade: 1.01.

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Command & Conquer: The First Decade
Developer(s)EA Los Angeles, Barking Lizards Technologies, Base Camp Films, Gametap Entertainment, Westwood Studios
Publisher(s)Electronic Arts
SeriesCommand & Conquer
Platform(s)Microsoft Windows
ReleaseFebruary 7, 2006
Genre(s)Real-time strategy, first-person shooter
Mode(s)Single player, Multiplayer

Command & Conquer: The First Decade is a compilation of the Command & Conquer series' games published from 1995 to 2003, all bundled into one DVD and updated to run optimally on Windows XP. It was released on February 7, 2006 and sold for the price of one retail game. Also included in the compilation was a bonus DVD which took a look behind the scenes of the successful franchise, including interviews with producers, old concept art, various soundbites, as well as a montage of the winning fan videos of the 'Are You The Biggest C&C Fan?' competition held prior to the compilation's release.

Patch

Other items included in the compilation was an A3 (A4 in newer boxes) poster with high-quality C&C renders on both sides, one of which has been confirmed to be a teaser image for EA's Command & Conquer 3: Tiberium Wars, as well as a 65-page manual that only includes unit descriptions and hotkeys for each of the included games.

  • 2Game DVD

Included games and expansions[edit]

  • Command & Conquer – August 1995
    • Command & Conquer – The Covert Operations – April 1996
  • Command & Conquer: Red Alert – October 1996
    • Command & Conquer: Red Alert – Counterstrike – March 1997
    • Command & Conquer: Red Alert – The Aftermath – September 1997
  • Command & Conquer: Tiberian Sun – August 1999
    • Command & Conquer: Tiberian Sun – Firestorm – February 2000
  • Command & Conquer: Red Alert 2 – October 2000
    • Command & Conquer: Yuri's Revenge – October 2001
  • Command & Conquer: Renegade – February 2002
  • Command & Conquer: Generals – February 2003
    • Command & Conquer: Generals – Zero Hour – September 2003

Command & Conquer: Sole Survivor was not included with The First Decade.

Game DVD[edit]

New game content[edit]

The first DVD delivers each of the games with their most recent patches applied (except Command & Conquer: Red Alert which wasn't delivered at the latest version due to the latest patch being a beta version), all of which are bundled into a single installer. The original installers for the games, which were known to be very immersive and graphically pleasing, were not included. They were replaced by a single standard InstallShield wizard installer. The installer does enable the player to pick and choose what to install, but assuming that all the games are selected, a total of 7 separate serial keys need to be entered.

The compilation comes as its own program, with a launcher which allows players to choose between the installed games. A third-party shortcut installer has been made to create shortcuts for each of the individual games.[1]

Bugs and Patches[edit]

Many bugs have been reported to be present in Electronic Arts' The First Decade pack, including some that didn't affect the original releases of the games. EA responded by releasing two patches: v1.01 and v1.02.[2] Furthermore, an unofficial patch, v1.03, has since been released by nathancnc from Ontario, Canada. It does not require the v1.01 or v1.02 patches, as it includes all of the fixes from them plus more and negates the need for the DVD to be in the drive while playing. It is available only for the English version of The First Decade; it will not work on the German version. It can be downloaded from Command & Patch. A second unofficial update, v1.04, was announced but eventually cancelled.

Bonus DVD[edit]

The Bonus DVD included in the compilation pack is a video DVD including the following video items:

  • The First Decade
  • Louis Castle Interview
  • 10 Years of Command & Conquer(TM)
  • The Future
  • The Community
  • A Tribute to Command & Conquer(TM)
  • Bonus Features:
    • The First Decade Trailer
    • Concept Artwork
    • The First Decade Credits

As the bonus DVD is a video DVD, it can be played on any conventional video DVD player.

Bonus poster[edit]

Also included in the compilation is a single A3 double-sided poster, showing teaser high-resolution renders for the then upcoming Command & Conquer 3: Tiberium Wars. One side is a highly upgraded version of the new GDI Ion Cannon, the other render is an image of the GDI's new Predator tank.

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic71/100[3]
Command and conquer first decade

The First Decade received a 'Silver' sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[4] indicating sales of at least 100,000 copies in the United Kingdom.[5]

References[edit]

  1. ^'XCC TFD Shortcut Installer - XCC Forum'. Olaf van der Spek. 2006-02-25. Retrieved 2008-09-27.
  2. ^'The First Decade patches'. Electronic Arts. April 2006. Retrieved 2008-09-27.
  3. ^'Command & Conquer: The First Decade for PC Reviews'. Metacritic. CBS Interactive. Retrieved 2018-11-15.
  4. ^'ELSPA Sales Awards: Silver'. Entertainment and Leisure Software Publishers Association. Archived from the original on 2009-02-21. Retrieved 2018-09-12.Cite uses deprecated parameter |deadurl= (help)
  5. ^Caoili, Eric (November 26, 2008). 'ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK'. Gamasutra. Archived from the original on September 18, 2017.Cite uses deprecated parameter |deadurl= (help)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Command_%26_Conquer:_The_First_Decade&oldid=900461478'

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Command And Conquer The First Decade Windows 7 Patch 1.03 Download

Location
Rimouski
System NamePolar's Dragon
ProcessorAMD Phenom II 975BE
MotherboardMSI 890FXA-GD65 (Bios 18.7)
CoolingZalman CNPS 9700 Led
MemoryGskill 8GB DDR3-1333 (8,8,8,21)
Video Card(s)MSI HD6870 Hawk
StorageWD Raptor 250 - WD RE4 500GB
Display(s)Samsung T240 (1920 X1200)
CaseSilverstone Raven 2
Audio Device(s)Realtek ALC892
Power SupplyPC Power&Cooling Silencer 750 (Red)
SoftwareWindows 7 Home Premium 64Bit + SP1

Command And Conquer First Decade Windows 10

I did not even know that there was an unofficial patch for Command & Conquer First Decade. It fixes a lot of bugs left behind by EA with patch 1.02.
Latest release v4 adds:
•Nyerguds CNC95 1.06b Revision 1
•Red Alert 2 & Yuri's Revenge XWIS Automatch Fix
•Generals Lost Sheep Mission
•Tiberian Sun Scores-Screen Faction Fix
•Renegade Script Library 3.44
•Yuri's Revenge x64 Optimized gamemd.exe
•Firestorm Video Additions
•Updated TFD Launcher
•Updated Installer
The rest of the fixes are:
Command & Conquer:
· Updated to 1.06ar2
Code upgrades:
· VK's 1.05 patch (fixes top-of-map reconnaissance crash, adds native XP compatibility)
· Komfr's stealth crash fix (fixes a crash when the stealth animation is played on the right half of the bottom edge of the screen)
· Fixed the '/?' help parameter
· Fixed the empty error box when the game fails to set the video mode (which can happens when setting the game resolution to 640x400)
· High resolution available, with centered menus and a large version of the title screen for a more finished look (no centered vids yet, sorry)
· LAN play expanded to six players
· Default multiplayer tech level set to maximum (7)
· Skirmish mode enabled (note that AI players don't have bases, only units)
· Capture The Flag games with AI players are now possible. The 'Bases' button now has 4 states: Bases On, Capture The Flag, Bases Off and Mobile HQ (note that AI players get a Mobile HQ in normal Capture The Flag mode too)
· Enabled music in multiplayer (was originally disabled because it was streamed from slow CD-ROM drives, which could cause lag/desyncs)
· Campaign missions will now show briefing text at the start of the mission if no briefing video can be shown
· Fixed a bug that prevented the music from starting when a mission from the New Missions menu had a Briefing video set
· Dinosaur graphics are always visible, even outside of Funpark mode
· The end of the funpark dinosaur campaign no longer exits the game, but goes to the main menu instead
· Chan's name is shown (it now shows 'Scientist' instead of 'Civilian')
· The Hospital's name is now always visible to the player, even if it is owned by the enemy
· The Hospital can no longer be sold. It wasn't sellable in the original C&C; this was a bug in C&C95
· A primary building can be selected for helipads, so people can prevent newly built helicopters from flying to their base from the edge of the map
· Civilian buildings no longer decay for no reason
· Fixed the Rocket Launcher graphics bleed
· Fixed a Chem Warrior behaviour bug; for some reason it had the civilian panic behaviour
· When the multiplayer coloured sides are used in single player missions, they no longer show up as grey on the radar
· The missions in the New Missions menu can now be played with any C&C CD
· Added 'update*.mix' reading system for udates (same as 'sc*.mix' addons)
· Added 'updatr*.mix' reading system which disables the read files in the game instead of adding them (same as 'ss*.mix' addons)
· Made the hidden beta options editable in conquer.ini, in a new section called [Advanced]
· Added an option in conquer.ini to disable score screens
· Added an option in conquer.ini to enable funpark dinosaur campaign mode
· Added an option in conquer.ini that allows disabling the music in multiplayer (like it was originally)
· The game now uses the strings 'Yes' and 'No' on the Abort Mission message, instead of 'Abort' and 'Cancel' (mainly done because of language compatibility issues. Both in French and in German, 'abort' and 'cancel' translate to the same word)
· (unnoticeable) Added black tiles for fixing map borders of small missions in high resolution
· (unnoticeable) Changed internal strings management to read certain previously-hardcoded strings from the external strings file instead
Graphics updates:
· Shadow of the Construction Yard fixed, so it remains like it is at the end of the MCV deploy animation
· The Rocket Launcher now has its launcher aimed 45 degrees up, as it should
· Nod logo restored on the Hand of Nod
Several buildings which showed side-sensitive colour instead of real yellow are now fixed:
· Civilian Oil Derrick (V19)
· Advanced Communications Center
· Tiberium Silo
· Barracks
· Fixed green line refresh error on top sidebar icons
· Ion cannon icon rotated so the satellite fires from the correct side
· Fixed Civilian Oil Pump building (ARCO) to fix the bug where the damaged state doesn't show up
String updates:
· Changed 'Med. Tank' to 'Medium Tank'
· Changed 'Attack Helicopter' to 'Apache'
· Changed 'Transport helicopter' to 'Chinook Transport'
· Changed 'Stegasaurus' to 'Stegosaurus'
· Changed MCV from 'Mobile Construction Yard' to 'Mobile Construction Vehicle'
· Changed 'Obelisk Guard Tower' to 'Obelisk of Light'
· Changed 'Dr. Chan' to 'Scientist', because the unit can spawn from a destroyed tech center. Chan's original name was never visible anyway
· Added some of Frank Klepacki's original track names to the music list
· Added world map animation strings to the strings file (for language compatibility)
Mission updates:
· Added the Covert Operations missions
· Added the updated dinosaur missions included in the Covert Operations pack
· Edited the maps of all missions where you could see beyond the map border in 1024x768 so they show black outside the border instead of unreachable terrain
· Fixed some mission files that didn't play their videos due to mistyped video names
· Fixed some missions where the AI's production wasn't started, so it didn't build anything
· scg05ea: re-enabled the Ukraine mission, which was replaced by a duplicate of one of the choices from Germany
· scg08eb (Moebius hospital mission): removed the blossom tree in the village so the 'lose when ## civilians are killed' trigger is less random
· scb08ea (capture abandoned GDI base): Moved the build location of the refinery to a place where the AI can actually build it
· scb10ea (destroy mammoth prototypes): fixed map error near start location
· scb13ea (Nod end mission): fixed a mission programming setup that could crash the game
Sound updates:
· 'Right Away!' infantry response fixed; was not played due to a mistyped string
· Grenade throw sound restored
· Added the remixes (Advanced options, 'Scores') of the tracks No Mercy and Deception ('We Will Stop Them') from the console versions of C&C
· Added the beta sounds (which can be enabled in the [Advanced] options)
· Enabled all hidden music (note that some tracks are only available because of the [Advanced] option 'Scores', and will disappear if you disable that)
· Fixed Missing Movies & Music
· Playstation Missions Added
· Nintendo 64 Missions Added
· Online/LAN Fixed
· No DVD Required For Play
Red Alert:
· Updated to 3.03
Code upgrades:
· Counterstrike & Aftermath Missions have their own menu
· 4 Player Internet Support
· Westwood Online Integrated
· Main.mix Patched to include all Music & Movies, Loose VQA and AUD Removed
· Ant Mission 'Unable to read scenario' Fixed, with intro video
· Oversized Infantry Fixed, 'hires1.mix'
· Online/LAN Fixed
· No DVD Required For Play
Tiberian Sun:
· All Loose Firestorm Missions put in Maps03.mix (like a regular Firestorm install)
· Nyerguds' Movies Fix for Patched Game.exe
· Online/LAN Fixed
· No DVD Required For Play
Renegade:
· All Westwood Maps Remade With Bots
· No DVD Required For Play
Red Alert 2:
· Westwood Maps - Optional (as they are included in Yuri's Revenge)
· Online/LAN Fixed
· No DVD Required For Play
Yuri's Revenge:
· Westwood Maps
· Terrain Expansion
· Online/LAN Fixed
· No DVD Required For Play
Generals:
· No DVD Required For Play
Zero Hour:
· No DVD Required For Play
Global Additions:
· The First Decade Fast Launcher Included with New Icon
· Manuals Included For All Westwood Games
· Internet DLL's Registered For Online In Vista
· Fixed the InstallPath registry entries
You can use this link to download this patch.
http://www.cnc-comm.com/community/index.php?action=downloads;sa=view;down=16